ABOUT THIS RESOURCE
Description
Game Triggers is a large game-focused sound-effects library from Epic Stock Media, built around short, memory-optimized actions, interactions, one-shots, UI sounds, inventory cues, notifications, cartoon effects and character vocalizations.
The library is designed for game developers and sound designers who need a broad set of ready-to-use sounds for rapid gameplay events, while still keeping enough variation for modular layering and custom sound design.
• LIBRARY DETAILS
• 1,928 video game sound effects
• 423 sound sets / glued files
• 2.09 GB of game audio
• 50+ sound types and styles
• Most sound sets include approximately 4–10 variations
• Over 46 minutes of audio
• Game-ready and memory optimized
• RTU-OTB — Ready To Use Out Of The Box
• AUDIO FORMAT
The complete library is supplied in multiple versions:
• WAV — 24-bit / 96 kHz
• WAV — 16-bit / 44.1 kHz
• Glued sound-set versions
The 96 kHz / 24-bit version provides high-resolution source material, while the 44.1 kHz / 16-bit version is included to reduce conversion work for lighter production pipelines.
• INCLUDED CATEGORIES
• Attacks — 38
• Crafting — 190
• Digging — 55
• Inventory — 165
• Liquids — 40
• Mech — 175
• Mining — 67
• Notifications — 57
• Source Animals — 139
• Atmospherics — 23
• Glass — 39
• Paper — 129
• Tonal — 292
• Toys — 85
• Transportation — 67
• Tools — 90
• UI — 50
• Cute Character Voices — 154
• Cute Robot Character Voices — 73
• ATTACKS
Attack sounds include actions such as:
• Slaps
• Whacks
• Smashes
• Swings
• Whips
• Bites
These short sounds are suited to combat hits, player attacks and rapid gameplay interactions.
• CRAFTING & INVENTORY
The library contains extensive interaction material for crafting and inventory systems.
Examples include:
• Chests
• Cloth
• Discard Actions
• Harvesting
• Metal Crafting
• Plastic
• Wood
• Sci-Fi Crafting
• Weaponry
• Containers
• Currency
• Fabrics
• MECHANICAL & MINING SOUNDS
Mechanical content includes:
• Electric Actions
• Metal & Metallic Sounds
• Large Mechanical Hits
• Small Mechanical Hits
• Spinning
• Swords
Mining sounds cover multiple surface types and are intended for resource-gathering and interaction systems.
• LIQUIDS & CONSUMABLES
The Liquids category includes material such as:
• Bubbles
• Drinks
• Consumables
• Fishing Sounds
• Squishes
These can be used for potion systems, crafting materials, pickups and environmental interactions.
• USER INTERFACE & NOTIFICATIONS
The library includes dedicated UI and notification material.
UI styles include:
• Cartoon
• Mouth-Based Sounds
• Bubbles
• Organic
• Sci-Fi
Notification sounds include:
• Animal-Based
• Sci-Fi
• Synth-Based
• Vocal-Based
These are suitable for:
• Buttons
• Item Collects
• Menus
• Alerts
• Rewards
• Inventory Changes
• Gameplay Feedback
• CARTOON & COMEDIC SOUNDS
Game Triggers contains a substantial amount of playful and comedic material, including:
• Boings
• Bonks
• Bomb Whistles
• Train Whistles
• Violin Plucks
• Farts
• Toy Sounds
• Cartoon Animal Sounds
• Funny Vocalizations
This makes the pack especially useful for casual, arcade, platformer and lighthearted game styles.
• TONAL SOUNDS
The Tonal category contains 292 melodic and instrumental sounds.
Sources include:
• Accordion
• Chimes
• Didgeridoo
• Horns
• Glockenspiel
• Harmonica
• Jaw Harp
• Mouth Whistle
• Police Whistle
• Slide Whistle
• Violin
• Additional tonal instruments
These can be used for:
• Rewards
• Notifications
• Item Pickups
• Success Cues
• Comedic Timing
• UI Feedback
• CHARACTER VOICES
The library contains:
• 154 Cute Character Voices
• 73 Cute Robot Character Voices
Character styles include:
• Chipmunk-Like Characters
• Giants
• Orcs
• Princesses
• Small Warriors
Robot vocalizations include styles such as:
• Angry
• Broken
• Junkyard
• Little Robot
• Retro Robot
• Future AI
These are described as indistinguishable vocalizations rather than dialogue-heavy voice-over performances.
• SOURCE MATERIAL
The source section includes useful material for creating custom game sounds, including:
• Animals
• Atmospherics
• Glass
• Paper
• Tonal Sources
• Toys
• Transportation
• Tools
Because the library is modular, these sounds can also be layered, edited and repurposed beyond their original categories.
• MODULAR SOUND DESIGN
Epic Stock Media designed Game Triggers as a modular sound bank.
Individual sets can be reused in different contexts.
For example:
• Bubble Swishes can become arcade item-collect sounds
• Liquid Squishes can become crafting-material pickups
• The same effects can be repurposed for building placement or interaction triggers
This helps reduce repetitive audio while maintaining a consistent game aesthetic.
• METADATA
• UCS-compliant labeling
• Embedded Soundminer metadata
• Organized folder structures
The metadata and category structure are intended to make the library easier to search in professional SFX management workflows.
• SOFTWARE COMPATIBILITY
Epic Stock Media states that the library works with any DAW.
Because the files are standard WAV audio, they can also be integrated into compatible game engines and video-editing software, including:
• Unreal Engine
• Unity
• Adobe Premiere Pro
• DaVinci Resolve
• Final Cut Pro
• Adobe After Effects
• Pro Tools
• REAPER
• Other WAV-compatible software
• LICENSE
• Royalty-free
• YouTube-friendly
• Single-user license
• Multi-user licensing available separately
• BEST FOR
• Video Games
• Mobile Games
• Platformers
• Puzzle Games
• Arcade Games
• Racing Games
• RPG Games
• Casual Games
• UI & Menu Systems
• Inventory Systems
• Crafting Systems
• Item Pickups
• Notifications
• Cartoon & Comedy Games
• Character Vocalizations
• Game Trailers
• Interactive Applications
The library is designed for game developers and sound designers who need a broad set of ready-to-use sounds for rapid gameplay events, while still keeping enough variation for modular layering and custom sound design.
• LIBRARY DETAILS
• 1,928 video game sound effects
• 423 sound sets / glued files
• 2.09 GB of game audio
• 50+ sound types and styles
• Most sound sets include approximately 4–10 variations
• Over 46 minutes of audio
• Game-ready and memory optimized
• RTU-OTB — Ready To Use Out Of The Box
• AUDIO FORMAT
The complete library is supplied in multiple versions:
• WAV — 24-bit / 96 kHz
• WAV — 16-bit / 44.1 kHz
• Glued sound-set versions
The 96 kHz / 24-bit version provides high-resolution source material, while the 44.1 kHz / 16-bit version is included to reduce conversion work for lighter production pipelines.
• INCLUDED CATEGORIES
• Attacks — 38
• Crafting — 190
• Digging — 55
• Inventory — 165
• Liquids — 40
• Mech — 175
• Mining — 67
• Notifications — 57
• Source Animals — 139
• Atmospherics — 23
• Glass — 39
• Paper — 129
• Tonal — 292
• Toys — 85
• Transportation — 67
• Tools — 90
• UI — 50
• Cute Character Voices — 154
• Cute Robot Character Voices — 73
• ATTACKS
Attack sounds include actions such as:
• Slaps
• Whacks
• Smashes
• Swings
• Whips
• Bites
These short sounds are suited to combat hits, player attacks and rapid gameplay interactions.
• CRAFTING & INVENTORY
The library contains extensive interaction material for crafting and inventory systems.
Examples include:
• Chests
• Cloth
• Discard Actions
• Harvesting
• Metal Crafting
• Plastic
• Wood
• Sci-Fi Crafting
• Weaponry
• Containers
• Currency
• Fabrics
• MECHANICAL & MINING SOUNDS
Mechanical content includes:
• Electric Actions
• Metal & Metallic Sounds
• Large Mechanical Hits
• Small Mechanical Hits
• Spinning
• Swords
Mining sounds cover multiple surface types and are intended for resource-gathering and interaction systems.
• LIQUIDS & CONSUMABLES
The Liquids category includes material such as:
• Bubbles
• Drinks
• Consumables
• Fishing Sounds
• Squishes
These can be used for potion systems, crafting materials, pickups and environmental interactions.
• USER INTERFACE & NOTIFICATIONS
The library includes dedicated UI and notification material.
UI styles include:
• Cartoon
• Mouth-Based Sounds
• Bubbles
• Organic
• Sci-Fi
Notification sounds include:
• Animal-Based
• Sci-Fi
• Synth-Based
• Vocal-Based
These are suitable for:
• Buttons
• Item Collects
• Menus
• Alerts
• Rewards
• Inventory Changes
• Gameplay Feedback
• CARTOON & COMEDIC SOUNDS
Game Triggers contains a substantial amount of playful and comedic material, including:
• Boings
• Bonks
• Bomb Whistles
• Train Whistles
• Violin Plucks
• Farts
• Toy Sounds
• Cartoon Animal Sounds
• Funny Vocalizations
This makes the pack especially useful for casual, arcade, platformer and lighthearted game styles.
• TONAL SOUNDS
The Tonal category contains 292 melodic and instrumental sounds.
Sources include:
• Accordion
• Chimes
• Didgeridoo
• Horns
• Glockenspiel
• Harmonica
• Jaw Harp
• Mouth Whistle
• Police Whistle
• Slide Whistle
• Violin
• Additional tonal instruments
These can be used for:
• Rewards
• Notifications
• Item Pickups
• Success Cues
• Comedic Timing
• UI Feedback
• CHARACTER VOICES
The library contains:
• 154 Cute Character Voices
• 73 Cute Robot Character Voices
Character styles include:
• Chipmunk-Like Characters
• Giants
• Orcs
• Princesses
• Small Warriors
Robot vocalizations include styles such as:
• Angry
• Broken
• Junkyard
• Little Robot
• Retro Robot
• Future AI
These are described as indistinguishable vocalizations rather than dialogue-heavy voice-over performances.
• SOURCE MATERIAL
The source section includes useful material for creating custom game sounds, including:
• Animals
• Atmospherics
• Glass
• Paper
• Tonal Sources
• Toys
• Transportation
• Tools
Because the library is modular, these sounds can also be layered, edited and repurposed beyond their original categories.
• MODULAR SOUND DESIGN
Epic Stock Media designed Game Triggers as a modular sound bank.
Individual sets can be reused in different contexts.
For example:
• Bubble Swishes can become arcade item-collect sounds
• Liquid Squishes can become crafting-material pickups
• The same effects can be repurposed for building placement or interaction triggers
This helps reduce repetitive audio while maintaining a consistent game aesthetic.
• METADATA
• UCS-compliant labeling
• Embedded Soundminer metadata
• Organized folder structures
The metadata and category structure are intended to make the library easier to search in professional SFX management workflows.
• SOFTWARE COMPATIBILITY
Epic Stock Media states that the library works with any DAW.
Because the files are standard WAV audio, they can also be integrated into compatible game engines and video-editing software, including:
• Unreal Engine
• Unity
• Adobe Premiere Pro
• DaVinci Resolve
• Final Cut Pro
• Adobe After Effects
• Pro Tools
• REAPER
• Other WAV-compatible software
• LICENSE
• Royalty-free
• YouTube-friendly
• Single-user license
• Multi-user licensing available separately
• BEST FOR
• Video Games
• Mobile Games
• Platformers
• Puzzle Games
• Arcade Games
• Racing Games
• RPG Games
• Casual Games
• UI & Menu Systems
• Inventory Systems
• Crafting Systems
• Item Pickups
• Notifications
• Cartoon & Comedy Games
• Character Vocalizations
• Game Trailers
• Interactive Applications
Membership
Compatibility
Premiere Pro
After Effects
CapCut
DaVinci Resolve
Apple Motion
Final Cut Pro
Copyright Information
EditBox does not claim ownership of the files shared on this platform. Content is collected from publicly available sources, forums, and third-party websites.
EditBox does not sell ownership or copyright
Membership fees support the operation and maintenance of the platform. Access does not transfer ownership or commercial licensing rights. Users should review the original licensing terms before using any resource commercially.
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